NIM
how to win the matchstick game: groups of 8, 4, 2, 1, worked examples and the losing triples
Built as a memo rather than a table: the thing worth hanging it up for reads across the room, with the full reference in smaller type below it.
Three sizes in one archive — from a sheet on the fridge to a poster on the wall.
Two players take turns removing matches from any one heap: at least one, up to the whole heap. A turn cannot be skipped. Whoever takes the last match wins, unless agreed otherwise.